Project Resona is a 2D top-down pixel art game set in a broken fantasy world. With a unique art style blending Ghibli’s warmth and subtle Asian influences, the story follows a character trying to rebuild their village and restore hope.

While you can explore and move around the world visually, game mechanics are not yet implemented. This early build focuses on atmosphere, visuals, and worldbuilding.

What You Can Explore Now

  • Handcrafted, unique buildings and environments

  • Character art development and animations

  • A calm, fantasy world with subtle Asian-inspired

How to Play

Use W, A, S, D to move your character around the environment.
Currently, there are no game objectives or mechanics — this is an exploration and animation preview.

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FAQ

Q: Is the game playable?
A: You can move around and explore the world, but game mechanics like quests or interactions are not yet implemented.

Q: When will the full game be released?
A: We’re still early in development and focusing on art and animation. Updates will come as we progress, but there’s no set release date yet.

Q: Can I contribute as an artist or musician?
A: Right now, we’re mainly looking for a programmer, but feel free to reach out if you’re interested in other roles!

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Seeking Programmer Collaborator

We’re looking for a programmer to help bring gameplay mechanics, interactions, and systems to this pixel art world. We’re open to working in Godot, Unity, or similar engines.

Our ideal collaborator:

  • Loves pixel art, story-rich, simulation, or exploration games
  • Excited to develop gameplay systems alongside artists
  • Located anywhere in the world (bonus if you’re in Japan — we can meet!)

If interested, please contact us via Itch.io messages or email at: quackle.bit@gmail.com

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Development Notes & Updates

We are primarily artists, so our main focus is on visuals. Development will continue as we can, with updates posted regularly. 

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